In summer 2014 we made 2 interactive experiences to tour with a travelling presentation celebrating SaskTel's 25th anniversary of proving cellphone service.
This video is showcasing our AR model display running on an iPad.
SaskTel Blog
Showing posts with label ipad. Show all posts
Showing posts with label ipad. Show all posts
Tuesday, April 14, 2015
SaskTel 25
Labels:
ar,
augmented reality,
captive,
ios,
ipad,
saskatchewan,
sasktel
Talking Dog Showreel
Check out our brand new Talking Dog Showreel.
Here's a list of a few of the projects shown in it.
Here's a list of a few of the projects shown in it.
- Royal Saskatchewan Museum Big Bert exhibit
- SaskTel 25
- Gojira T-Shirt experience
- Star Whacker kinect game
- Mosaic AR map experience
Don't forget to check us on
Labels:
captive,
desktop,
interactive,
ios,
ipad,
promo,
saskatchewan,
sasktel,
service,
showreel
Friday, April 10, 2015
Moire visual toy for iOS
"In mathematics, physics, and art, a moiré pattern (/mwɑrˈeɪ/; French: [mwaˈʁe]) is a secondary and visually evident superimposed pattern created, for example, when two identical (usually transparent) patterns on a flat or curved surface (such as closely spaced straight lines drawn radiating from a point or taking the form of a grid) are overlaid while displaced or rotated a small amount from one another."
wikipedia
Get Moire on iTunes
Check out our lead developers music video he made using Moire & some editing.
Get Moire on iTunes
Moire website
Also, check out cool sounds of Guidewire
Labels:
app,
apple,
guidewire,
interactive,
ios,
ipad,
iphone,
saskatchewan,
toy,
unity3d
Tuesday, September 2, 2014
Experience the Power to Grow Tour
This project was a massive AR undertaking of over a dozen AR presentations, all seen inside a giant dome that has been traveling around Saskatchewan since the beginning of July 2014. Lots of pictures of the tour can be found on flickr,
Created for SaskPower, this unusual project was a collaboration between Captive, Phoenix Group, Brown Communications, with the Talking Dog team creating the central augmented reality parts of the experience.
Here's a little movie showing the introductory sequence from the presentation, with AR, sound, and original music by Talking Dog:
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