Monday, February 7, 2011

Find the Love in ScavengAR Hunt



It's almost that time of year again where we show the people we love just how much they mean to us. Here comes Valentine's Day!! And it looks like little winged cupid has aimed an arrow straight at our developers' behinds because they are so overflowing with love and appreciation for our ScavengARs that they couldn't resist giving them the best gift of all....AR CHOCOLATE!!!

However, these just aren't any chocolates like the kind you buy last minute at the gas station on your way home because you forgot it was Valentine's Day. No, no, no, these are chocolates filled with love...and points! Up until midnight on Valentine's Day, you'll be able to find individual chocolates worth 5 points each. How's that for love?

What? You want more? Because we love you THAT MUCH, we're also including an elusive Box o' Chocolate worth MEGA points. Not only do you get mucho amor when you find this pretty box, but look inside and BOOM! More chocolate!! And you guessed it, more points.


See, we really really do love you! So much so, that we're trying to help you make it to the top of the Leader Board.

So get scavenging and find that sweet, sweet chocolate! If you're new to our game, go to scavengarhunt.com to learn how to start playing!


Happy Valentine's Day!
The Talking Dog AR Team

Friday, February 4, 2011

Pirate Attack: Talking Dog takes ScavengAR Hunt to the next level


Avast ye land lubbers! There be rotten, no good pirates in these here waters! Arrrrrrr!

The scurvey scallywags here at Talking Dog Studios have stirred up trouble and this time we have engaged the wrath of the feisty pirates from ScavengAR Hunt!

Ok not really, but what we have done is develop a little interactive demo with Unity 3D (a game development environment) using a few pirate themed objects from our ScavengAR Hunt game. We have been curious about Unity for some time and thought now was a great time to get in and try something fun with it. Also, it seemed like a logical next step to take some of the things we made for ScavengAR and put it into more rounded out game scenario.

In our Pirates demo, you try to sink the pirate ship by pointing the cannon and firing at it. You have to hit that ship 10 times in order to sink it and we've provided a limited number of cannon balls to take it out. The demo is nice simple example of gaming 101 just to get our feet wet in this area a bit more. There is still some room for improvement, but if you think this type of game could work into one of your projects please contact us for a quote.

Be sure to check out the demo here - http://www.talkingdogstudios.com/unity/pirates

So put on your eye patch and grab a cup o' grog. It's time to send these bilge rats to Davy Jones' locker!

The Talking Dog ARrrrrrrrrr Team






Thursday, February 3, 2011

Hey We Made the Top 10 AR Projects by the Music Industry!

Thank you! You shouldn't have, no really...ok, ok we accept! First of all, we'd like to thank our mothers without whom this wouldn't have been possible...

Ori Inbar at Games Alfresco put together a list of the top 10 Augmented Reality projects created by the music industry...and lo and behold, we made the list! He names the top projects that he feels best showcase the combination of Augmented Reality and the music industry. Collaborations with artists like John Mayer, Rhianna, and Eminem all made the list, so we're stoked to be amongst such superstars (both in the music industry and AR development)! The top spot on the list went to Black Eyed Peas 360, which is a truly awesome AR project and well-deserved leader of the pack.



Our project, 10th Dimension Music Video for Rob Bryanton's Imagining the Tenth Dimension project, landed us at #5 on Ori's list.



You can create your own AR interactive music video in real time using two of the songs from the 10th Dimension project. Go to www.talkingdogstudios.com/10thdim to check it out!

This was actually one of our first AR projects that we attempted to create back in early 2009. Glad to see that it still is generating some interest! We enjoyed exploring the combination of music, user-controlled animation, and particle effects and would love to delve deeper into this area in the future. So if you have any projects in mind please contact us at ar@talkingdogstudios.com and we'll see what cool AR stuff we can imagine for you.

So thanks to Ori for the recognition of our project! Here's hoping me make some other top 10 lists (maybe top 10 AR companies with attractive developers....we can wish right?)

The Talking Dog AR Team